November 14, 2025
✨ New feature: imposter cloud generation
✨ New Scene Edit section with part selection/filtering by name for targeted processing
✨ Added support for EXR and TIFF files (values above 1.0 are clamped for now)
✨ New "custom" CAD tessellationResolution coming with 3 customizable tessellation settings:
- maxSurfaceDeviation
- maxAngle
- maxEdgeLength
🔨 Initial support for USD imports to identify and handle UDIM textures by creating multiple materials as needed
🔨 Cube unwrapping workflows now support packing the generated UV charts
🔨 Support for baking and exporting 16 bit normal maps in PNG format
🔨 Added new extra coarse and extra fine tessellation options for CAD imports
🔨 For FBX imports with absolute texture paths that cannot be found, local files under the current directory will be searched for the same filenames
⚡ Account file paths with non-ASCII characters should now work on Windows