October 28, 2026
🔨 Improved CAD import compatibility
⚡ Fixed some issues with CAD tessellation using method regularizedGrid
⚡ Fixed an issue with OpenPBR materials and rpdcache
🔨 Improved CAD import compatibility
⚡ Fixed some issues with CAD tessellation using method regularizedGrid
⚡ Fixed an issue with OpenPBR materials and rpdcache
✨ Added a new CAD import option to set the number of cells along the longest axis for regularizedGrid tessellation
⚡ Fixed a GLTF export issue and now prevent writing attenuationDistance for KHR_materials_volume extension if the value is zero or less
✨ Experimental new feature for de-duplication of materials
✨ Experimental new feature for de-duplication of meshes
✨ Experimental new feature for USD exports to bake global units into scene
🔨 Updated OpenUSD to version 26.08
✨ Initial support for importing OpenPBR materials via USD
✨ New feature to apply transformations from nodes to meshes where possible
✨ Control over tessellation methods exposed now ("adaptiveMesh" and "regularizedGrid")
🔨 Considerably improved circular solid hole defeaturing
🔨 Selection of nodes for optimization now supports metadata access in script
🔨 USD exports will now feature extents on mesh prims
🔨 CAD imports should now provide more metadata if available
⚡ Having a scene edit part selection script will no longer remove metadata from root node
⚡ Fixed a rare crash bug resulting from not properly catching malformed GLTF inputs
⚡ Fixed a crash bug in CAD imports due to faulty metadata parsing
🔨 Added support for boundary preservation factor fixing boundaries during decimation so they do not get decimated at all
⚡ USD exports now always specify an up axis explicitly
⚡ USD exports now define the node under which materials are defined as type Scope instead of undefined
🔨 USD export can now export tris and quads if there are per triangle materials
🔨 Triangle to quad conversion should now be more robust against duplicated vertex data
🔨 Splitting by material more consistently ensures that there are no multiple materials on a mesh
⚡ Fixed Cylinder UV unwrap scale setting not working properly
⚡ Fixed possible incorrect scaling of charts when unwrapping multi-material meshes
⚡ Fixed atlasFactor being ignored in some cases
🔨 Conversion of multiple UV atlases to UDIM layouts should now be possible for multiple meshes without first flattening them into one
🔨 Winding order repair with a decision per lump will now remove duplicate vertices first
🔨 More robust conversion of multiple UV atlases to UDIM layouts