August 22, 2025
🚧 Prototype support for Autodesk Standard Surface materials in FBX import and export
🚧 Prototype support for vertex colors import from and export to FBX
🚧 Prototype support to strip Maya style namespaces (with colons) from nodes and materials during FBX import
🔨 Exported JPEGs of one channel textures should now report as 8 bit images
⚡ Fixed AO baking being skipped for some non-textured assets
⚡ Fixed a rare case of extremely long unwrapping times for meshes with very specific properties
⚡ Fixed an issue that could cause a crash when using large packingPixelDistance values
⚡ Fixed a crash when reading USD containing empty position buffers