Skip to main content

3D Processor CLI v7.4.0

July 08, 2025

✨ New setting and default behavior for cube unwrapping during material replacement, now considering node transformations
✨ New optional setting to convert USD display colors to vertex colors or material values
✨ New initial support for importing USD shader node graphs, resolving missing textures from 3ds Max exports
✨ New initial support for merging and repairing meshes that share common borders
✨ New USD exports now use multiple indices for mesh attributes where appropriate, with a new setting to force single indexing
✨ New repair settings to recompute winding order based on triangle visibility
✨ New per-lump control for winding order repair based on visibility
✨ New decimation logic to preserve borders of non-flattened assets
✨ New behavior to compute decimation deviation for non-flattened assets across entire mesh


🔨 Updated CAD libraries to latest version with multiple improvements
🔨 Upgraded Draco (de)compression support to latest version
🔨 Improved preservation of USD structure, including mesh and material names
🔨 Improved baking of holes to alpha transparency


⚡ Fixed issues related to baking of non-flattened assets
⚡ Fixed issue with importing UV sets from USD that could prevent UVs from loading