Overview
The 3D Processor is available for multiple interfaces:
RapidPipeline 3D processor (CLI) is the successor of RapidCompact (CLI). Looking for the RapidCompact (legacy) Documentation? Please have a look into the section below or go directly to the RapidCompact CLI Docs
What is the 3D Processor?
The RapidPipeline 3D Processor is a powerful software solution and sits at the core of the RapidPipeline Web Platform.
It's main purpose is to effectively convert, optimize, render and prepare 3D content for any use-case, platform or device.
For supported 3D Formats and Properties such as Material Models please refer to the 3D Formats & Materials section.
Major Functionalities:
3D Processing
- Mesh decimation
- Draw call reduction (scene graph optimization, material merging)
- Remeshing
- Texture baking
- UV unwrapping
- Texture compression (KTX, Webp, JPG)
- Mesh compression (Draco, Draco lossy, Quantization)
- and much more ...
For the full Documentation on all available 3D Processing Settings, please refer to the 3D Processor Schema & Settings section.
The 3D Processing Settings are all validated against the 3D Processing Schema.
Rendering
- PBR Rendering
- Render Elements
- Drop Shadow
- Scene Lights and IBL
- Camera Configuration
For the full Documentation on all available rendering settings, please refer to the 3D Processor Rendering Schema & Settings section.
The Rendering Settings are all validated against the Rendering Schema.
Data Operations
- 3D Metadata Generation
- 3D Processing Metrics
- System Settings
For the full Documentation on all available data operations commands and system settings, please refer to the CLI Commands Guide and the 3D Processor System Schema & Settings section.
The System Settings are all validated against the System Schema.