Overview
The 3D Processor is available for multiple interfaces:
RapidPipeline 3D processor (CLI) is the successor of RapidCompact (CLI). Looking for the RapidCompact (legacy) Documentation? Please have a look into the section below or go directly to the RapidCompact CLI Docs
What is the 3D Processor?
The RapidPipeline 3D Processor is a powerful software solution and sits at the core of the RapidPipeline Platform.
It's main purpose is to effectively convert, optimize, render and prepare 3D content for any use-case, platform or device.
For supported 3D Formats and Properties such as Material Models please refer to the 3D Formats & Materials section.
Major Functionalities:
3D Processing
- Mesh decimation
- Draw call reduction (scene graph optimization, material merging)
- Remeshing
- Texture baking
- UV unwrapping
- Texture compression (KTX, Webp, JPG)
- Mesh compression (Draco, Draco lossy, Quantization)
- and much more ...
For the full Documentation on all available 3D Processing Settings, please refer to the 3D Processor Settings section.
The 3D Processing Settings are all validated against the 3D Processing Schema.
Rendering
- PBR Rendering
- Render Elements
- Drop Shadow
- Scene Lights and IBL
- Camera Configuration
For the full Documentation on all available rendering settings, please refer to the 3D Processor Settings' Rendering section.
The Rendering Settings are all validated against the Rendering Schema.
Data Operations
- 3D Metadata Generation
- 3D Processing Metrics
- System Settings
For the full Documentation on all available data operations commands and system settings, please refer to the CLI Commands Section and the 3D Processor Settings' System section.
The System Settings are all validated against the System Schema.