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3D Processor CLI v7.4.2

September 23, 2025

🔨 Importing USD meshes with polygons with more than 4 vertices should now not drop UVs anymore


⚡ Fixed an issue where normal maps were removed if they were scaled negatively
⚡ Fixed an issue where full flattening left materials unmerged if there was no decimation
⚡ Fixed an issue where baking holes to alpha channels did not work for non-textured inputs
⚡ Fixed an issue that prevented UV atlas generation to work via 3dEdit settings
⚡ Fixed an issue where vertex colors were both baked and kept
⚡ Fixed an issue where USD material imports might end up with wrong default values
⚡ Fixed an issue where untextured meshes with vertex colors were not properly baked
⚡ Fixed a crash from wrongly typed animation inputs
⚡ Fixed issue that could lead to incomplete STL exports