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RapidPipeline Twin Studio - v0.9.5

July 30, 2026

✨ General

  • Fixed an issue where the license check could fail if the path of the loaded asset had changed on disk
  • Fixed the log message in the Processing dialog when running the "Defeature Solid Holes" action
  • Split the Log and History into separate tabs

✨ Asset Processing

  • Added support for running actions only on selected nodes. If no nodes are selected, the entire scene is processed as before

✨ Import & Export

  • Added export actions that can be used to configure export settings for the supported output formats (usd, usda, usdc, usdz, ctm, fbx, glb, gltf, obj, ply, stl)
  • Use the last file location as the initial folder in the Export/Save dialog
  • Fixed an issue where importing VRM files could result in invisible geometry

✨ Render Mode

  • Added the ability to generate 360° renderings of the current scene by specifying the number of images to render during processing

✨ Material Library

  • Fixed an issue where the Material Library and Scene Material Library were not resized correctly when switching modes
  • Fixed an issue where changing the name of a material also changed its base color

✨ 3D Viewport

  • Replaced the navigation cube with a new Axis Gizmo
  • Fixed an issue where the Axis Gizmo and environment sphere appeared too large on low-resolution screens

✨ Actions

  • Updated Actions to version 1.3