Blender Plugin
- Enables you to use the RapidPipeline 3D Processor right from the Blender UI
- Process, optimize & simplify 3D models 100% locally
- Leverage RapidPipeline Presets and to customize and share them with your team
Getting Started
1. Subscribe for a Team or Studio Plan
If you already have a RapidPipeline subscription and if your plan includes API access, you can use the Blender Plugin.
- Sign up for a RapidPipeline account
- Upgrade your account to Team or Studio plan
2. Download links
Currently our plugin is limited to Windows users.
3. Install the plugin
Uninstall earlier versions of the plugin before installing the current version.
- Click here to download the plugin for Windows
- Uninstall any earlier version of the plugin
- Start the installer and follow the instructions
- Blender needs to be installed under the
C:\Program Files
folder. We recommend using the .msi installers available on the official Blender website - Current supported versions of Blender range from 3.5 to 4.1
- Blender needs to be installed under the
After accepting the EULA and choosing the installation folder for the RapidPipeline for Blender plugin, the installer will ask you to provide the path to the blender.exe
associated to the Blender version to be used.
Default location of this file is C:\Program Files\Blender Foundation\Blender X.Y, where X and Y reference Blender's major and minor versions respectively.
4. Launch RapidPipeline in Blender
- Open your Blender file
- In the 3d Viewport go to Object -> RapidPipeline Processor
- Enter your Rapid Pipeline token in the text field when asked.
- If there is no token available, one can be created by clicking
Create API Token
- If there is no token available, one can be created by clicking
Quick Guides
The RapidPipeline Blender Plugin is powered by the RapidPipeline 3D Processor.
To get familiar with all its features and settings please check out the 3D Processor Settings Documentation and the respective "In the Blender Plugin" tabs per setting category.
The Plugin is a single UI window consisting of different settings for the Processor to be run.
Additionally, below are the following options:
- Load -> loads a valid Processor Settings file (.json)
- Save -> saves out the current settings as .json file
- Default -> restores all settings in the current window to default
- Help -> Link to Documentation
- About -> Information on Licensing and further links
- Run -> run the current selected settings on selected objects in scene
Guide 1: Mesh Decimation with RapidPipeline in Blender
- Load a Blender Scene and open RapidPipeline Processor.
- Navigate to the
Optimize
tab. - Select
Enabled
andOptimization Method
- Under
Mesh and Material Optimization
chooseDecimator
- Under
Target
you can adjust the parameter of the decimation. - Select the Objects in the scene that should be decimated and select
Run
Guide 2: Remeshing with RapidPipeline in Blender
- Load a Blender Scene and open RapidPipeline Processor.
- Navigate to the
Optimize
tab. - Select
Enabled
andOptimization Method
- Under
Mesh and Material Optimization
chooseRemesher
- Under
Material Merger
there are additional Material related settings. - Under
Target
you can adjust the parameter of the remeshing operation. - Select the Objects in the scene that should be decimated and select
Run
Guide 3: Save Processor preset
- Open RapidPipeline Processor.
- Adjust the settings throughout the settings tabs. Use
Advanced
orExpert
settings if necessary. - Press
Save
button and choose a location to save the selected settings as a .json file on disc.
Guide 4: Load Processor preset
- Open RapidPipeline Processor.
- Press
Load
button and choose the location of previously saved Processor settings. Note that on load all prior changed settings will be overwritten.
Known limitations
- Currently available only for Windows.
- Some materials are not supported (The Plugin exchanges data with Blender via glTF/glb format)
- CAD formats and Settings are currently not supported within the Blender Plugin
- All procedural materials are currently unsupported