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Blender Plugin

  • Enables you to use the RapidPipeline 3D Processor right from the Blender UI
  • Process, optimize & simplify 3D models 100% locally
  • Leverage RapidPipeline Presets and to customize and share them with your team

Getting Started

1. Subscribe for a Team or Studio Plan

  1. Sign up for a RapidPipeline account
  2. Upgrade your account to Team or Studio plan
Currently Windows Only

Currently our plugin is limited to Windows users.

3. Install the plugin

  1. Click here to download the plugin for Windows
  2. Start the installer and follow the instructions
    • Blender needs to be installed under the C:\Program Files folder. We recommend using the .msi installers available on the official Blender website
    • Current supported versions of Blender range from 3.5 to 4.1
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After accepting the EULA and choosing the installation folder for the RapidPipeline for Blender plugin, the installer will ask you to provide the path to the blender.exe associated to the Blender version to be used.

Default location of this file is C:\Program Files\Blender Foundation\Blender X.Y, where X and Y reference Blender's major and minor versions respectively.

4. Launch RapidPipeline in Blender

  1. Open your Blender file
  2. In the 3d Viewport go to Object -> RapidPipeline Processor
  3. Enter your Rapid Pipeline token in the text field when asked.
    • If there is no token available, one can be created by clicking Create API Token

Plugin

Quick Guides

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The RapidPipeline Blender Plugin is powered by the RapidPipeline 3D Processor.

To get familiar with all its features and settings please check out the 3D Processor Settings Documentation and the respective "In the Blender Plugin" tabs per setting category.

The Plugin is a single UI window consisting of different settings for the Processor to be run.

Additionally, below are the following options:

  • Load -> loads a valid Processor Settings file (.json)
  • Save -> saves out the current settings as .json file
  • Default -> restores all settings in the current window to default
  • Help -> Link to Documentation
  • About -> Information on Licensing and further links
  • Run -> run the current selected settings on selected objects in scene

Guide 1: Mesh Decimation with RapidPipeline in Blender

  1. Load a Blender Scene and open RapidPipeline Processor.
  2. Navigate to the Optimize tab.
  3. Select Enabled and Optimization Method
  4. Under Mesh and Material Optimization choose Decimator
  5. Under Target you can adjust the parameter of the decimation.
  6. Select the Objects in the scene that should be decimated and select Run

Guide 2: Remeshing with RapidPipeline in Blender

  1. Load a Blender Scene and open RapidPipeline Processor.
  2. Navigate to the Optimize tab.
  3. Select Enabled and Optimization Method
  4. Under Mesh and Material Optimization choose Remesher
  5. Under Material Merger there are additional Material related settings.
  6. Under Target you can adjust the parameter of the remeshing operation.
  7. Select the Objects in the scene that should be decimated and select Run

Guide 3: Save Processor preset

  1. Open RapidPipeline Processor.
  2. Adjust the settings throughout the settings tabs. Use Advanced or Expert settings if necessary.
  3. Press Save button and choose a location to save the selected settings as a .json file on disc.

Guide 4: Load Processor preset

  1. Open RapidPipeline Processor.
  2. Press Load button and choose the location of previously saved Processor settings. Note that on load all prior changed settings will be overwritten.

Known limitations:

caution
  • Currently available only for Windows.
  • Some materials are not supported (The Plugin exchanges data with Blender via glTF format)
  • All procedural materials are currently unsupported