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CLI Setup Guide

Installation & Set-Up

Download

In order to obtain the RapidPipeline 3D Processor CLI package for the OS of your choice, navigate to CLI page on https://app.rapidpipeline.com/cli.

In order to run the CLI, you will need an rpd_account.json file on your computer as well as an account with an Enterprise Plan on https://app.rapidpipeline.com and a valid API token. Start with the account file first:

caution

Make sure to download only the CLI installers with version number 7.0 or higher = 3D Processor. For version 6.x or lower please refer to the Legacy Documentation

Account File Setup

Please download the file from here. It then can be put in a place of your choosing, we would recommend creating a “3d-processor” folder in your root directory. For example on windows this would be:

C:\3d-processor\rpd_account.json

Windows

Here are the steps to set it up on Windows:

  1. Navigate to control panel / System&Security / System / Advanced System Settings / Environment Variables

Windows settings

  1. Click on “New…” and name the environment variable “RPD_ACCOUNTFILE”, then you can either simply browse the rpd_account.json file or type in the exact path; In this example that is: “C:\3d-processor\rpd_account.json”. This is it. You are almost all set!

MacOS

First of all the MacOS 10.15 Catalina Update introduced a change from the Commandline Tool "bash" to "zsh@.

To know which shell is being used, type this command in the terminal:

echo "$SHELL"

To switch to “zsh” type in the following command:

chsh -s /bin/zsh

To switch to “bash” type in the following command:

chsh -s /bin/bash

Similar to the windows setup you will need to save the rpd_account.json file somewhere on your system.

Let's assume your file is under /Users/YOUR_USER_NAME/Documents/ rpd_account.json

(replace the username, you can check what is your username in the terminal using the command "whoami").

To configure the environment variable, you can use the terminal:

For Catalina, if using "zsh" enter this command in the terminal (make sure the command is in one single line):

echo 'export RPD_ACCOUNTFILE=/Users/YOUR_USER_NAME/Documents/rpd_account.json' >> ~/.zshenv

When using the "bash" shell, use this instead:

echo 'export RPD_ACCOUNTFILE=/Users/YOUR_USER_NAME/Documents/rpd_account.json' >> ~/.bash_profile

After this, when you open a new terminal, rpdx should find the file. You can confirm the variable is set using this command:

echo $RPD_ACCOUNTFILE

Linux

Again, similar to the windows setup you will need to save the rpd_account.json file somewhere on your system.

Let's assume your file is under /home/YOUR_USER_NAME/rpd_account.json

To configure the environment variable, use the following command:

export RPD_ACCOUNTFILE=/home/YOUR_USER_NAME/rpd_account.json

You can confirm the variable is set using this command:

echo $RPD_ACCOUNTFILE

API Token Generation

Log in on https://app.rapidpipeline.com and navigate to your account settings on the top right corner -> API Tokens. Now name your token to your liking and hit “Create API Token”: 'API'

You can then copy the token string once (it won’t be accessible through the Web interface later, for security reasons) and then insert it into your account file, which you did set up before:

{
"host" : "api.rapidpipeline.com",
"token" : "YOUR API TOKEN HERE"
}

In order to track usage and receive data for technical support the CLI will share some information with DGG. HTTPS license authentication request uses end-to-end encryption.

Shared Data to the DGG License Server

  • Your command line (commands and parameters)
  • Your optimization settings

Data which is not shared with the DGG License Server

  • Any 3D model data
  • Any texture data
  • Any statistics about your 3D model
  • File names (obfuscated)
Mission Completed!

You should now be able to use the 3D Processor CLI by opening your systems’ command line and type “rpdx”.

If you are looking for commands and what configurable parameter settings the 3D Processor CLI has to offer, please visit our CLI Documentation.

Hardware Requirements

HardwareRecommendationDescription
Processorx86-64 CPU, 8vCPUs recommendedrpdx makes use of multiple cores/threads for the following operations: UV unwrapping, texture baking, rendering
RAM1GB minimum, 16GB recommendedThe amount of RAM required is highly dependent on the input models and operations performed.
Hard disk spaceUbuntu: 100MB, macOS: 85MB, Windows: 85MBExecutable and libraries only.
Graphics CardNot usedrpdx can run headless, it has no dependencies on OS graphics APIs. rpdx does not support GPU acceleration.

Memory Usage Estimation

Basic estimation

The following provides a conservative estimation on the amount of memory necessary to compact a 3D model using rpdx. In some cases, the estimate could be much higher than the actual number.

    inputMem = numInputTris * 36 + numInputVertices * 64 + numInputTexels * 3

totalMem = 100MB + (inputMem + numOutputTexels * 3) *4

Note, that all of the values used in the calculation can be printed or written from any given input or output files using the following commands:

    rpdx -i foo.bar -p

rpdx -i foo.bar --write_info

Precise estimation

This estimation should be more accurate but may in some cases be under the target. The number of vertices can be approximated as 0.75* numTriangles for many models.

    inputEstimationGeo = inTris * 3 * 3 * 4 + inVerts * (3 + 3 + 2) * 8

# assuming tangents are needed (baking normalmaps)

outputEstimationGeo = outTris * 3 * 4 * 4 + outVerts * (3 + 3 + 6 + 2) * 8

estimation = (100 * 1024 * 1024) + (inputEstimationGeo + inTexels * 3) * 2 + (outputEstimationGeo + outTexels * 3) * 2