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RapidPipeline for Maya

An introduction on how to use the RapidPipeline Maya plugin coming with powerful 3D Processor Features.

caution

The RapidPipeline Maya Integration is not released yet. It will be released at upcoming Siggraph 2025.

Basic Usage

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For installation instructions please refer to the RapidPipeline for Maya Reference Docs.

Import a 3D or CAD Model

  1. On top of the 3D Viewport choose RapidPipeline.
  2. Select the Import 3D or CAD File button.
  3. Choose from one of the available importer actions.
  4. Browse for your file to import.
  5. File is now imported into the scene. Note that CAD files are tessellated.
  6. You can now further edit the imported assets with Processing Actions!

Processing a 3D Model or Scene

  1. Open a model in 3ds Max.
  2. On top of the 3D Viewport choose RapidPipeline.
  3. Select the mesh or meshes to be processed.
  4. Select the RapidPipeline Processing Action as desired.
  5. Click the Run button.
    • The selected meshes are processed.
    • The source mesh is hidden and a new Group is created for the results

Exporting a 3D Model

  1. On top of the 3D Viewport choose RapidPipeline.
  2. Select the Export button.
  3. Depending on the 3D format to export you can set some settings and press save.

tip

All Operations above are powered by the Actions Feature.

Maya Action Guides

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RapidPipeline Actions will be released and announced together with the new integrations at upcoming Siggraph 2025.

In the following you can find guides going through the usage of each RapidPipeline Action within the Maya plugin: