RapidPipeline for Maya
An introduction on how to use the RapidPipeline Maya plugin coming with powerful 3D Processor Features.
caution
The RapidPipeline Maya Integration is not released yet. It will be released at upcoming Siggraph 2025.
Basic Usage
info
For installation instructions please refer to the RapidPipeline for Maya Reference Docs
.
Import a 3D or CAD Model
- On top of the 3D Viewport choose
RapidPipeline
. - Select the
Import 3D or CAD File
button. - Choose from one of the available importer actions.
- Browse for your file to import.
- File is now imported into the scene. Note that CAD files are tessellated.
- You can now further edit the imported assets with
Processing Actions
!
Processing a 3D Model or Scene
- Open a model in 3ds Max.
- On top of the 3D Viewport choose
RapidPipeline
. - Select the mesh or meshes to be processed.
- Select the RapidPipeline Processing Action as desired.
- Click the Run button.
- The selected meshes are processed.
- The source mesh is hidden and a new Group is created for the results
Exporting a 3D Model
- On top of the 3D Viewport choose
RapidPipeline
. - Select the
Export
button. - Depending on the 3D format to export you can set some settings and press
save
.
tip
All Operations above are powered by the Actions
Feature.
Maya Action Guides
info
RapidPipeline Actions
will be released and announced together with the new integrations at upcoming Siggraph 2025.
In the following you can find guides going through the usage of each RapidPipeline Action within the Maya plugin: