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CLI v6.11.0

November 11, 2024

✨GLTF and GLB export now have initial support for mesh quantization


🔨USD import can now deal with assets and files from within USDZ packages if referenced from other USD files
🔨Improved support for UVs using indirect indexing in USD Reader


⚡Fixed potential baking artifacts at the border of UV islands
⚡Fixed issue that could cause ORM textures to be copied instead of outputting the individual channels
⚡Fixed issue that could cause skipping of remeshing when removing small features
⚡Fixed issue that could cause stalling of the baking process when trying to bake textures for UVs outside of [0,1] range