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CLI v6.7.1

March 15th, 2024​

🔨Improvements to keeping material names preserved
🔨Changed behaviour of FBX imports to prevent changes in transformations on top nodes
🔨USD files will now use st as the default name for UV inputs


⚡Fixed issues that could cause incorrect rendering of materials after a compact command
⚡Fixed issue that could produce broken baked alpha maps when using atlasing factor
⚡Fixed rendering of materials with alpha masking
⚡Fixed issue affecting export of glTF sheen tex containing roughness but no color component
⚡Fixed issue causing sheen values not being properly translated to GLTF from ASM materials
⚡Fixed issue that could produce wrong emissive colors when using texture aggregation
⚡Fixed rare crash bug importing USD with meshes containing both polygons and multi materials
⚡Fixed issue that could lead to warnings on tex export when decimating with UV preservation