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CLI v6.6.0

December 11, 2023

✨Initial support for importing, optimizing and exporting VRM avatar assets (0.x spec)
✨Support for importing models using KHR_mesh_quantization
✨New setting for defining how many levels of the scene tree to preserve during flattening
✨New settings for defining naming scripts for nodes and materials


🔨Changed default settings for KTX UASTC image compression, results should look better and compute faster, but file sizes may increase (can now be controlled via setting)
🔨Chart aggregation will not remove animations anymore, but will be limited in merging nodes and materials for animated assets for now
🔨Metrics now contain information about the maximum number of threads RapidCompact will use during runtime
🔨FBX exports will not have a new top level node with transformation anymore in most cases


⚡Fixed lights being lost during flattening
⚡Fixed issue with texture aggregation and baked AO maps
⚡Fixed an issue with some animated assets failing to export to USD