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RapidPipeline for Adobe Substance 3D Painter

Overview

The RapidPipeline Adobe Substance 3D Painter Integration Plugin enables you to use RapidPipeline Actions directly within the Adobe Substance 3D Painter UI as a plugin.

Process, optimize & simplify selected 3D models interactively and 100% locally.

The RapidPipeline Adobe Substance 3D Painter Integration Plugin window

System Requirements

  • Adobe Substance 3D Painter Version: v10.1.0 or later
  • Operating System: Windows 10/11 (64-bit), or MacOS
  • Memory: 8GB RAM minimum, 16GB recommended
  • Storage: 1GB free space for plugin installation
  • Internet Connection: Required for plugin license authentication only.

Installation

How to install the RapidPipeline Adobe Substance 3D Painter Integration Plugin.

  • Uninstall earlier versions of the plugin before installing a new version.

1. Get a RapidPipeline Account with Integrations

Start your 14-day free trial or subscribe to a Pro or Studio plan.

If a RapidPipeline subscription is already attached to the account, and if the plan includes API access, then RapidPipeline Integrations are available for use.

2. Download the package

  • Sign in the RapidPipeline Web Platform.

  • Scroll down to see the Integrations, and download the latest installer for your application.

  • If you need a different installer version, click on Get other versions.

The Integrations Download page offers all current available RapidPipeline Integration packages for download.

Please note the OS specific naming of the packages (e.g. macOS) and the different tags of the installer packages depending on additional functionalities (e.g. CAD Edition). Some packages with additional functionalities such as CAD Edition might require a specific subscription tier or addon package. Learn more on the RapidPipeline Pricing Overview Page.

If you are an end-user of the plugins and do not have your own account, or you are an account manager and want to distribute the plugin packages to users, please refer to our Public Integrations Downloads page. Note that a valid Token from a RapidPipeline account is still required to activate the given integration and generate a seat.

3. Extract the package

  • Open Adobe Substance 3D Painter and use the menu to select "Python -> Plugins folder": install instructions image

  • This will open your computer's file system viewer, showing your Adobe Substance 3D Painter plugins folder. Navigate to the sub-folder called plugins.

  • Extract the .zip package to this plugins directory. On Windows, for example, the result should look like this: install instructions image

  • Open Adobe Substance 3D Painter and make sure that the plugin is activated: install instructions image

  • You can use RapidPipeline by selecting it on the "File" menu: install instructions image

  • If not obtained already, a RapidPipeline Authentication Token will be needed.

4. Enter the RapidPipeline Authentication Token

Watch the video above, or for step-by-step instructions see Integrations Seat Management to learn how to generate and install an Authentication Token.

5. Learn How to Use RapidPipeline

Congratulations! The RapidPipeline Adobe Substance 3D Painter Integration Plugin is now ready to be used.

Upgrading the Plugin

To upgrade to a new version of the plugin, we recommend uninstalling the old plugin, installing the new plugin, then restarting your computer.

  • Close all Adobe Substance 3D Painter installations currently running.

  • Delete the contents of the previous plugins folder: install instructions image

  • Install the new version by following the installation steps above.

  • Restart your computer, and open Adobe Substance 3D Painter.

Be aware that sometimes, Adobe Substance 3D Painter seems to cache outdated plugin files.

For re-installation of the plugin, in addition to closing Adobe Substance 3D Painter and deleting all RapidPipeline plugin files, we received reports where people had to re-start their PC/Mac in order to see the new version in effect.

Therefore, the cleanest way of updating is to (1) close Adobe Substance 3D Painter, then (2) delete all plugin files of the current installation, (3) put the new plugin files in place and (4) restart your computer.

Known limitations

  • RapidPipeline for Adobe Substance 3D Painter is not able to re-format how Substance partitions your materials. This means that, if your input has only one material, it will currently also have only one material in Adobe Substance 3D Painter.

  • When re-loading a scene, or when loading a different scene, Adobe Substance 3D Painter might complain with the following message: "[Scene 3D] Failed to load 3D scene. Cannot replace mesh with strokes preservation. The meshes units and/or scales do not match. Retry without strokes preservation or fix your mesh transformation.". In this case if you're sure you want to re-load, then please make sure to first close your scene (not Painter) using "File" -> "Close" from the Adobe Substance 3D Painter menu. After that, loading new meshes into Painter should work smoothly again.

  • In some cases, it was observed that the aforementioned import issue from Adobe Substance 3D Painter occurs only once, and disappears if import ("Run" button) is hit multiple times. We're investigating this behavior to address it in future releases.

  • Imported assets which originally already have UVs and associated textures will have new UVs created, and original textures will be stripped from the asset. This can lead to materials being displayed as format specific defaults (e.g. glTF PBR default of metallic 1.0). These materials can easily be hidden, removed or replaced in the Adobe Substance 3D Painter LAYERS Editor."

  • Sometimes, Adobe Substance 3D Painter seems to cache outdated plugin files. For re-installation of the plugin (see above), in addition to closing Adobe Substance 3D Painter and deleting all RapidPipeline plugin files, we received reports where people had to re-start their PC/Mac in order to see the new version in effect.

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