v0.3.0
- Increases maximum texture size for baking to 2048x2048 pixels (WIP).
- Adds initial support to opacity on simple/complex materials (WIP).
- The 3ds Max UV unwrapping and texture baking has been completely reworked.
- General Bug Fixes & Improvements:
- Refactored 3ds Max scene preprocessing.
- Added quick mode to Material Baking on 3ds Max.
- Ignored animation data when processing 3ds Max scenes.
- On 3ds Max, forces texture channel to be 1 (due to current RPDX USD channel limitations).
- On 3ds Max, only the objects being currently baked are unhidden at a time.
- The padding for texture baking has been increased on 3ds Max.
- Fixes issues with USD export on 3ds Max.
- The Autodesk USD plugin is now mandatory to execute RapidPBR on 3ds Max.
- Fixes different issues on the 3ds Max material detachment and attachment.
For more information, see the reference documentation for RapidPipeline DCC Importer.