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September 30, 2022

v0.3.0

  • Increases maximum texture size for baking to 2048x2048 pixels (WIP).
  • Adds initial support to opacity on simple/complex materials (WIP).
  • The 3ds Max UV unwrapping and texture baking has been completely reworked.
  • General Bug Fixes & Improvements:
    • Refactored 3ds Max scene preprocessing.
    • Added quick mode to Material Baking on 3ds Max.
    • Ignored animation data when processing 3ds Max scenes.
    • On 3ds Max, forces texture channel to be 1 (due to current RPDX USD channel limitations).
    • On 3ds Max, only the objects being currently baked are unhidden at a time.
    • The padding for texture baking has been increased on 3ds Max.
    • Fixes issues with USD export on 3ds Max.
    • The Autodesk USD plugin is now mandatory to execute RapidPBR on 3ds Max.
    • Fixes different issues on the 3ds Max material detachment and attachment.

For more information, see the reference documentation for RapidPipeline DCC Importer.