v0.10.1
- The Asset Retargetting feature has been revamped:
- The Material Editor is now reset during retargetting, removing unused assets from scene;
- Input folders are now scanned for missing assets, in certain situations.
- Instances are now converted to unique objects during scene preprocessing.
- The base color calculation has been adjusted.
- Fixes issues with DCC-server connection:
- Revamps connection checks.
- Improves error and exception logging.
- Fixes encoding issues with process logging.
- Fixes issues with "useRoughness" property in VRayMtl materials used in VRayBlendMtl materials.
- Improves non-geometric nodes deletion.
- Fixes issues with 3ds Max command line argument case sensitiveness.
- Fixes error checking during scene load and merging.
- Fixes issue with baking with mismatching material ID.
- Fixes error with missing output options for 3ds Max bitmaps for simple materials.
For more information, see the reference documentation for RapidPipeline DCC Importer.